I am currently getting in touch with folks who were part of my older games. I am planning on rewarding/bribing players who have stuck with me through previous campaigns by transfering existing XP into Tempora Mutantur.
I will use the following conversion rates:
- Ground Zero: 600 XP.
- Scorched Earth: 1000 XP.
- Barrier Peaks: 500 XP.
- Dwarven Glory: ½ of earned XP.
- Mutants & Magic: ½ of earned XP.
Such ‘experienced’ characters are assumed to be members of previous Surface Expedition Teams who have signed up for a second ‘tour of duty’. Since I plan on recycling some previous adventure locations in this campaign, your knowledge from previous games may be an asset. (Though note that I will make significant revisions to reflect the nature of Tempora Mutantur.)
Players can choose to split this XP between multiple characters, or lump it all into a single PC. Experienced PCs add +1 piece of equipment per rank (including 1st). Characters who start above rank 1 may have pre-existing Creep contamination; roll rank – 1d4 to determine contamination level. Alternatively, if you wish the character may start with contamination equal to his rank. (Reroll any disfiguring mutations – you must be pure-strain or near-human.)