Scavengers of the Mutant World
One thing that I should probably be clearer about is that I swiped most of the campaign background from an obscure computer RPG from the 1980s called “Scavengers of the Mutant World”. Credit goes to Richard Launius, Bruce Beaumont, and Chris Stassen.
I picked this game up when I was a kid, and was greatly inspired by the “Briefing Report” included within. The Mission Overview on this gameblog is just a modified version of this report. Unfortunately, the game itself did not quite match up to my imagination (check out here for an extensive playtest review). But I was sure that there was potential…
Fast-forward about twenty-three (!) years, and I was looking for something to base my minimalist post-apocalyptic RPG around. I remembered Scavengers of the Mutant World, and dug the old game box out of the back of a closet at my parents’ house. Reading over the Briefing Report, I decided that it was exactly what I was looking for…
Anyhow, for your interest here is the text from a magazine advertisment:
The Last War is over; the planet is toast. The ravaged surface is covered with radioactivity and crawling with mutants, condemning survivors to a life underground. This is the future that awaits you in SCAVENGERS OF THE MUTANT WORLD.
Are you ready? In this role-playing adventure, lead a Scavenger team on a quest for survival as you scrounge through the junk of a lost civilization. Grab anything you can find – you never know what might come in handy.
Can you hack it? Search through swamps, mountains, rubble, city ruins and more. But stay alert – mutant monsters are everywhere, and they’re hungry! Wander into a RAD zone, and you could become a mutant yourself.
Are you tough enough? Few are chosen, and fewer survive. 20 able-bodied recruits are available for your Scavenger team. Try not to spend them all in one place.